Agent Bans in VALORANT? Dev Hints at Possible Future Implementation

With each new act, Riot Games introduces fresh agents and maps, enhancing strategic diversity and offering players exciting new ways to engage with VALORANT. The ever-evolving professional meta keeps competitive play dynamic, while the introduction of new content fuels excitement across the player base.

However, as the roster of agents continues to expand, the game’s complexity increases. New players face a steeper learning curve, and even experienced competitors struggle to counter the growing number of utility combinations, particularly when dominant agents like Tejo shape the meta.

Is an Agent Ban System the Answer?

One proposed solution is an agent ban system, similar to those seen in other competitive shooters and MOBAs. This system would allow teams to remove certain agents from play before a match begins, adding an additional layer of strategy while reducing reliance on one-trick specialists. Such a system could also make professional play more engaging by preventing teams from relying on the same compositions each game.

During a recent press conference, Esports Insider asked Riot Games’ John Goscicki, the Agent Lead, whether implementing agent bans was under consideration.

Riot’s Stance on Agent Bans: “Not Necessary—For Now”

According to Goscicki, Riot does not currently see a need for an agent ban system in VALORANT.

“We feel like right now we’re in a pretty good state and don’t need to worry about the overall agent pool,” he stated.

While acknowledging that the growing roster is something the development team actively monitors, Riot has structured methods to ensure this expansion remains manageable.

Goscicki explained that one way they regulate agent diversity is through a controlled release schedule. Unlike other character-based games that introduce new heroes or operators frequently, VALORANT has a more gradual approach to adding agents. Additionally, Riot often draws inspiration from existing characters when designing new ones to maintain a sense of familiarity.

Using Waylay, the newest agent, as an example, Goscicki pointed out that her dash ability draws inspiration from Jett, while other mechanics mirror Raze. This method allows new agents to integrate smoothly into the existing roster rather than overwhelming players with unfamiliar mechanics.

Could an Agent Ban System Happen in the Future?

Although Riot does not see an immediate need for bans, Goscicki hinted that the studio remains open to the idea if the agent pool grows too large.

“As the roster expands, we may need to pull a different lever,” he suggested.

For now, Riot is confident in their ability to maintain balance without restricting agent selection. However, with more agents expected to arrive in the coming years, discussions around an agent ban system may resurface as the game continues to evolve.

Would you like to see an agent ban system introduced in VALORANT? Or do you prefer the game’s current approach? Let us know your thoughts!

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