Valve has introduced significant modifications to the Valve Regional Standings (VRS) model, a ranking system for Counter-Strike 2 (CS2) teams that determines invitations to sanctioned esports tournaments. These updates impact how forfeited matches are recorded, the timing of tournament data integration, and the number of required matches for VRS eligibility.
Key Adjustments to the VRS Model
One of the most notable changes, implemented on February 24th, 2025, is that forfeited matches will now be counted as standard losses, whether they occur in online or offline settings. Previously, forfeits did not impact team rankings, which allowed some teams to exploit this loophole by withdrawing from matches without any consequences. The new rule ensures that all results, including forfeits, contribute equally to the standings.
Another major update addresses how tournament data is recorded. Under the revised system, results from ongoing events will not be included in the rankings until the tournament concludes. This adjustment prevents teams competing in long-running tournaments from being unfairly affected if an event extends beyond the VRS ranking update cycle. The issue previously caused controversy in the 2025 season, when GamerLegion, a German esports organization, missed out on a BLAST Open Lisbon invitation while competing in IEM Katowice. The delay in counting prize money meant that GamerLegion’s final placement was not reflected in the rankings.
Adjustments to Match Eligibility and Prize Money Calculation
Valve has also lowered the match requirement for teams to qualify for VRS rankings. Instead of requiring 10 matches, teams will now only need to compete in five to be eligible for ranking consideration. This change makes it easier for newer or less active teams to earn a spot in the rankings.
Finally, prize money calculations have also been revised. Event organizers, such as ESL FACEIT Group and the Esports World Cup, utilize club revenue models to financially support teams competing in their tournaments. Under the new VRS structure, this club revenue will now be factored into the ranking system separately from traditional tournament prize pools.
These updates are designed to create a fairer and more transparent ranking system, ensuring that CS2 teams are judged on consistent and merit-based criteria, improving the competitive integrity of Valve’s esports ecosystem.